81 Results for : kazoo
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The Business of Indie Games (eBook, ePUB)
"The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to successfully self-publish and secure publisher support. Whether you're making your first game or tenth, this book is a must read." - Paul Baldwin, Curve Digital "The video game industry is a tough business and anyone looking to succeed in indie development should give The Business of Indie Games a read." - Graham Smith, Co-Founder of DrinkBox Studios "This book is a fast track to success for anyone managing a game launch and looking to raise funding for their projects. It shares knowledge that you only learn after years of triumphs and failures within this industry." - Scott Drader, Co-Founder of Metalhead Software "There's nothing like The Business of Indie Games taught in school. You learn how to make a game, but not how to conduct business, market, and launch a game. This book dives into topics that every indie developer should know." - Yukon Wainczak, Founder of Snoozy Kazoo "I've seen no better guide for understanding how the video game industry really works. An important read for anyone whose work touches games, including those of us looking to engage the community." - Carla Warner, Director of STREAM for No Kid Hungry The Business of Indie Games explores what many universities forget to cover: how to sell and market your own indie game to potential publishers and developers. While many classes help students on their way to designing and programming their own games, there are few classes that equip students with the skills to sell their own product. In essence, this means future indie game developers are not equipped to talk to investors, negotiate with publishers, and engage with major platforms like Steam and Nintendo. Authors Alex Josef, Alex Van Lepp, and Marshal D. Carper are looking to rectify this problem by helping indie game developers and companies level up their business acumen. With detailed chapters and sections that deal with different engines, negotiation tactics, and marketing, The Business of Indie Games is the perfect omnibus for up-and-coming indie game developers. The future of gaming curriculums is not just in teaching students how to create games but also in preparing them for the business of games.- Shop: buecher
- Price: 37.95 EUR excl. shipping
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The Business of Indie Games (eBook, PDF)
"The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to successfully self-publish and secure publisher support. Whether you're making your first game or tenth, this book is a must read." - Paul Baldwin, Curve Digital "The video game industry is a tough business and anyone looking to succeed in indie development should give The Business of Indie Games a read." - Graham Smith, Co-Founder of DrinkBox Studios "This book is a fast track to success for anyone managing a game launch and looking to raise funding for their projects. It shares knowledge that you only learn after years of triumphs and failures within this industry." - Scott Drader, Co-Founder of Metalhead Software "There's nothing like The Business of Indie Games taught in school. You learn how to make a game, but not how to conduct business, market, and launch a game. This book dives into topics that every indie developer should know." - Yukon Wainczak, Founder of Snoozy Kazoo "I've seen no better guide for understanding how the video game industry really works. An important read for anyone whose work touches games, including those of us looking to engage the community." - Carla Warner, Director of STREAM for No Kid Hungry The Business of Indie Games explores what many universities forget to cover: how to sell and market your own indie game to potential publishers and developers. While many classes help students on their way to designing and programming their own games, there are few classes that equip students with the skills to sell their own product. In essence, this means future indie game developers are not equipped to talk to investors, negotiate with publishers, and engage with major platforms like Steam and Nintendo. Authors Alex Josef, Alex Van Lepp, and Marshal D. Carper are looking to rectify this problem by helping indie game developers and companies level up their business acumen. With detailed chapters and sections that deal with different engines, negotiation tactics, and marketing, The Business of Indie Games is the perfect omnibus for up-and-coming indie game developers. The future of gaming curriculums is not just in teaching students how to create games but also in preparing them for the business of games.- Shop: buecher
- Price: 37.95 EUR excl. shipping
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A Katie Kazoo Christmas
A Katie Kazoo Christmas - Super Super Special: ab 6.99 €- Shop: ebook.de
- Price: 6.99 EUR excl. shipping
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Manic Revelations
Pokey LaFarge ist ein Held unserer Tage mit Musik aus alten Tagen. Die Kritiker schwärmen über seine Band als die ultimativen Botschafter für das Genre der Amerikanischen Rootsmusik. Mit akustischer Finesse an Gitarre, Bass, Kazoo, Banjo, Waschbrett, Snare Drum, Kornett, Posaune, Klavier, Geige und Harmonika erweckt sie Americana, frühen Jazz, Ragtime, Country Blues, Western Swing und Vaudeville zu neuem Leben.Auf dem neuen Album "Manic Revelations" schlägt LaFarge jedoch durchaus neue, gesellschaftskritische Töne an. Musikalisch ist es eine entschiedene Reise ins Hier und Heute, die das große Talent dieses Künstlers zum Ausdruck bringt.- Shop: odax
- Price: 17.69 EUR excl. shipping
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I Ain't Gonna Drink No More:not Much
(LP + Download) Historische Aufnahmen des 1898 geborenen Bluesmusikers.(LP + Download) Historische Aufnahmen des 1898 geborenen Bluesmusikers. Born on June 19, 1898, in Halley, Arkansas, Dewey Corley was part of the same Beale Street jug band scene that spawned Will Shade, Gus Cannon, Furry Lewis, and others. A jack-of-alltrades when it came to jug band sounds, Corley played washtub bass, jug, and kazoo, on which he was considered an expert. He spent time in Will Shade s Memphis Jug Band, as well as Jack Kelly s South Memphis Jug Band, before founding his own Beale Street Jug Band , who were a fixture in Memphis through the 1960s. In his later years he became a talent scout for the blues revival label Adelphi, scouting out figures like Hacksaw Harney and Willie Morris. Corley passed away in his adopted city of Memphis on April 15, 1974.George Mitchell: Dewey was a crotchety old fucker, very irritable. We brought Johnny up from Como to play with Dewey, and in the middle of the song, Johnny Woods let loose a whoop of enthusiasm, and at the end of the song, Dewey yelled at him: You just frustratin things. But he liked to be recorded, and we got him on three different occasions with three different accompanists: the harp player Johnny Woods, the guitarist Earl Bell, and Walter Miller, who was a buddy of Abe McNeil s up in Memphis. TRACKS: 1. Fishing In The Dark 2. I'm Going Home 3. Good Potatoes And Green Tomatoes 4. Just A Dream I Got On My Mind 5. Highway 61 6. Tri-State Blues 7. Back To The Country 8. Harp Instrumental 9. Beale Street 10. Memphis Is A Wonderful City 11. Kansas City 12. Down to Arkansas 13. Church Bell Tolling- Shop: odax
- Price: 32.29 EUR excl. shipping
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Vagabond Tramp
Unkle Nancy is a prolific, almost manic songwriter, and this is his third full-length project in less that two years. His vaudeville- and ragtime-style compositions tell stories of interesting characters and their foibles, including some semi-autobiographical tales. Use and distribution of this article is subject to our Publisher Guidelines whereby the original author's information and copyright must be included. Album: Unkle Nancy - Vagabond Tramp by Bradley Wilson in Entertainment / Music (submitted 2009-12-10) OREGON MUSIC NEWS December 8, 2009 by Bradley Wilson Somewhere in the landscape inhabited by Tom Waits, Unkle Nancy and the Family Jewels hopped a train for nowhere in particular. Their album Vagabond Tramp begins as a tentative foray into familiar territory before wending it's way to a personality all it's own in just 11 tracks. The instruments include a washboard, flute, cello, kazoo, and a ratchet. Lyrics such as 'I like to wakeup hungover, wake up in hell / Each day the difference, gets harder to tell' at first induce the listener to assume this work is paean to dissipation, and it is partly that. The album starts out like a cold shower in the morning. Subjects include 'Bobby Bumbleton' who murdered his parents, and a tramp who goes home with a woman ('Mr. James') telling her husband in the morning: 'If you could just hand me the pants that you're standin' on / I bid good-day to you and your wife.' Nancy affects a Waitsian growl for the first four songs. 'Baby Blue' is when the mood changes from cynical to playful, though at no time does it lose a sly, sardonic edge. After the denouement of 'Cowz Come Home,' in which human voices and instruments whimsically approximate the sounds of barnyard animals, and the bounding energy of 'Top of the Hill': 'I'm goin', goin', goin' to the top of the hill,' we have grounds to expect toe-tapping happiness for the rest of the album. Fortunately, Unkle Nancy and company ascribe to an approach predicated on presenting listeners with the unexpected. The next track, 'Mighty King' is a direct confrontation of the Bush administration, briefly alluding to the twin towers, with the mournful chorus, 'Down, down, they all went down / Now the new war's begun.' A hollow wail, first vocal, then instrumental, resets our expectations from whimsical to rueful. Bradley Wilson is a contributor to OREGON MUSIC NEWS.- Shop: odax
- Price: 22.25 EUR excl. shipping
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Carve That Possum
Wayne 'Buddy' Ingram is an award winning old time banjo player that has spent much of his life studying, documenting, and presenting old time music and banjo styles. Buddy was a founder of the Middle Tennessee Banjo Institute and organizes the 'Breakin' Up Winter' celebration every spring at Cedars of Lebanon State Park. He plays banjo, guitar, harmonica, kazoo, jug, and sings. He frequently performs at festivals, workshops, and presentations at the Country Music Hall of Fame along with his wife, Lisa Ingram, who plays battle organ, banjo uke, washboard, washtub bass, and sings. Josh Smith is a guitar, banjo, and mandolin player from Murfreesboro, TN. Josh has studied and performed bluegrass and old time music for years before joining the Gallinippers. He was influenced by local popularities Rob Pearcy, Dustin McClary, and Cody Kilby. He has studied a wide range of guitar styles from Tony Rice, Bryan Sutton, Sam McGhee, Riley Puckett, Gid Tanner, Doc Watson, Clarence White, and Rob Pearcy. The Gallinippers perform with two fiddle players Michael Defosche and William See. Defosche is a master middle TN old-time fiddler. A hidden national treasure who is native in style from Fiddlin Arthur Smith to Clyde Davenport. His pleasant and natural old-time style are a treat to hear. William See is from Lebanon, TN. He has studied since youth from many of the middle TN greats that are now gone. An avid preserver of old-time music. An able and enthusiastic fiddler. Lisa Ingram makes frequent appearances as well. A high strung wash tub player who warbles beautifully.- Shop: odax
- Price: 20.35 EUR excl. shipping
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Strange Tales of the Amazing Platypus
STATEN ISLAND, NY--The long-running joke of the Wahoo Skiffle Crazies is that they are Staten Island's best and only jug band. This is definitely true, and made more obvious by the band's new album. Last week, with a show at Martini Red, the band released it's first LP in 5 years: 'Strange Tales of the Amazing Platypus.' On Saturday, the group will continue to push the recording into the city's atmosphere, with a show at Brooklyn's new and excellent venue The Rock Shop. (The show will also feature a noted but secret Brooklyn-based country-fried singer/hip-hop artist. Show up to find out). Anyone who has heard the multitudinous Skiffle Crazies play in recent years will recognize plenty of the material on 'Amazing Platypus.' After a long opening track of Time Bandits-like space-meets-industrial-revolution-seafaring-noise, the group launches into one of their standards, 'Beach Street Mess Around.' It's a rabble-rousing local neighborhood anthem, made even more wobbly Brian McGowan's great saw playing (a near constant and enjoyable sound through the album), and a great introduction to the band. 'Amazing Platypus' goes on like that, melding bandmembers' love for depression era rags, old time music, and folky protest songs with more contemporary nods and plenty of local color. Sometimes they do their own take on a traditional, like fictional train song with chantey harmonies, 'Wabash Cannonball.' Or they'll combine their own lyrics with something done by another jug band--like the mid-tempo 'Van Doozy Days,' which combines lyrical love for Van Duzer Street with a tune by Memphis Jug Band. But some of the best stuff comes in the CD's originals, the lazy, plucky banjo tune by Wahoo Skiffle Crazies illustrationChris Sorrentino An illustration of the Wahoo Skiffle Crazies Carl Gallagher, 'Kentucky Derby Day,' is an immediate favorite, not only for it's simplicity in arrangement, but for having an obvious effortless origin (I'm guessing an incredibly hot, slightly drunk, summer afternoon). And the instrumental 'Platypus' interludes, while offering more of a histrionic semblance of a concept album than anything actually tying the thing together thematically, do offer a respite from the band's more grating tendencies (playing too much, too often, sounding too samey, etc.). Still, if you're not into the Wahoos' particular kind of music, you shouldn't be listening anyway, and those who know what they've signed up for will definitely enjoy this album. Engineered and produced by ever-busy local Joe Pecora at his Red Room Studio, the recording sounds mostly clear--a feat for a band that operates with a regular and purposeful element of cacophony. Even the strangest instruments take solos, from Rob Yuzuk's kazoo to Dan Gallagher's bucket bass, and that's the kind of everybody-gets-some socialism we can all appreciate, right? All in all, 'Strange Tales of the Amazing Platypus' may not exactly divulge too much of the reasoning behind it's name. The Amazing Platypus is a early 20th century boat, perhaps, a comical Titanic bound for tragedy on which the Wahoo Skiffle Crazies are the house band? It's up to the listener to decide. But Chris Sorrentino's illustrations--great as always--give you some hints. And really, does it matter? The band's proletarian aesthetic, their history-conscious documentation of the modern neighborhood bacchanalia, is unique and enjoyable. Steal yourself a copy, pop it in, raise your cup and raise your voice with the Wahoo Skiffle Crazies...and imagine the crackle of an old phonograph as you do it. Ben Johnson.- Shop: odax
- Price: 18.65 EUR excl. shipping